Micro-B USB Ports
For connecting and charging the controllers.
Engraved Share/Options Labels
Additional feature on CECH-ZCM2 model SHARE/OPTIONS labels are engraved above the START/SELECT buttons.
Raised Bump on X Button
Easier to find action button when in use with the PlayStation®VR headset.
Ergonomic, intuitive design
Thanks to a lightweight design, built-in vibration function and sphere that’s tracked by the PlayStation®Camera as you move, the controller acts and feels like an extension of your own hand, allowing you to intuitively interact with a game’s virtual environment.
Take total control
On top of its motion-sensing capabilities, the controller features easy-touse button controls – including a large, dedicated trigger and the familiar DUALSHOCK®4 PS and action buttons.
Wide variety of compatible PlayStation®VR games
Combine PlayStation®VR with the motion controller for truly unique experiences – once you slip on the headset, motion controllers in your hands can become anything, from guns and pool cues to your own virtual hands.
Check out the unforgettable virtual experiences of PlayStation® VR Worlds, a terrifying rollercoaster ride in Until Dawn™: Rush of Blood, true-to-life pool in Hustle Kings™ VR and addictive puzzling in Tumble VR.
Product Dimensions (h/d)* Packaging Dimensions (l/h/w)**
• Approx. 200mm x 46mm
Packaging Dimensions (l/h/w)**
• Approx. 105mm x 226mm x 74mm
*Product dimensions of one PlayStation®Move motion controller (excluding maximum projecting parts)
**Packaging contains a Euro hook (dimensions not included)
• PlayStation®VR – put yourself at the centre of the game and explore extraordinary worlds in a way you’ve never experienced before. For total immersion, interact with virtual environments using a PlayStation®Move motion controller or DUALSHOCK®4 wireless controller.
• PlayStation®Camera – integral to the PlayStation®VR experience, the camera tracks the VR headset, PlayStation®Move or DUALSHOCK®4 wireless controller to heighten your sense of presence. It also unlocks PS4™ features like voice controls, facial recognition and picture-in-picture video editing and broadcasting.